Tuesday, August 26, 2008

3dsmax 2009 review

3dsmax 2009 review

I personally found each release of 3dsmax pretty difficult to keep up and often follow people's review to help me to decide to buy or not ... This release i am sure is a nobuy ... please follow the review below

Autodesk 3ds Max Design 2009
Review by Chad Warner
www.bluelimestudio.com

With the release of Autodesk’s new 3ds Max Design 2009, the era of Autodesk Viz officially comes to a close. Positioned to take over the market that Viz filled, Max Design 2009 essentially replaces AutoDesk Viz for the Architectural Visualization market, while the original Max 2009 is still geared towards the traditional visual effects and entertainment industries.

Autodesk 3ds Max Design 2009
Review by Chad Warner
www.bluelimestudio.com

With the release of Autodesk’s new 3ds Max Design 2009, the era of Autodesk Viz officially comes to a close. Positioned to take over the market that Viz filled, Max Design 2009 essentially replaces AutoDesk Viz for the Architectural Visualization market, while the original Max 2009 is still geared towards the traditional visual effects and entertainment industries.

The primary benefit to getting rid of Autodesk Viz is that instead of two development teams and two sets of code to write, there is only one primary engine, so (hopefully) the benefit will be apparent—a more stable, more intuitive software with a bigger jump in feature sets and fixes between releases.

The primary differences between the two versions are simple. Max 2009 includes the SDK (software development kit) for those people who like/need to create their own plugins. Max Design 2009 includes a new lighting analysis tool for assisting in LEED 8.1 (Leadership in Energy and Environmental Design) accreditation. Additionally, the tutorials and samples that ship with each version are tailored to the software’s respective audiences.

If you’re like me, you’re wondering why not just have one version of the software with both the SDK and the light analysis tool. I’m really not sure of the answer, especially because both versions of the software are the same price, and if you are on subscription, you have the choice of choosing either version of the software upon install. At least with Autodesk Viz, the price point was much cheaper than the full version of Max, making it much more attractive for the budget conscience than its full blown counterpart.


read more here


http://www.cgarchitect.com/news/Reviews/Review065_1.asp

Thursday, August 21, 2008

stylish entourage





Mr. Gadler from axyz design had some pretty nifty ideas on how to incorporate 3d human models into architectural visualizations. The article below is his thoughts on the same

Usually Metropoly collections are used with their diffuse and normal texture maps to create photorealistic images. It is also possible to create abstract figures simulating simple materials such as plastic, metal and plaster utilized in traditional architectonic scale models. In this way, the architectural project, which in many cases is unnoticed, will be emphasized.

In the images below, you can observe some representations done with Maxwell render. The simulated illumination consists in a typical photography three-points light.



Glass Stylized Entourage



Antroscopic Stylized Entourage



Porcelain Stylized Entourage



Plastic Stylized Entourage



Traditional looking Digital Scene



The finished product has the characteristics of a traditional physical study model rather than a computer generated model. The idea here is to think outside of the box and come up with creative ways to use what tools and resources we have at hand in unique and interesting way

Composition

One of the most important process in the architecture visualization is composition . The framing of the building or interior space is very important to sell the space or the image to the client . Most of the architecture visualizers skip this step and so produce very inferior images . Here at renderviz we take lots of care and time to produce the perfect imagery to sell the building . Do go through the following articles to find out more about composition and its benefits

Composition (visual arts - Wikipedia, the free encyclopedia)
Composition and Design Principles
NatureScapes.Net - Guidelines for Advanced Composition and Image Design, by Arthur Morris
THE ART OF COMPOSITION - Landscape
Photography Composition Articles: Landscape Composition Rules.
Art Composition and Perspective in Paintings

Monday, August 18, 2008

vray tutorial outlining sun and sky techniques... In coming days I will teach you some tips on how to implement this in our architectural visualizations


Saturday, August 16, 2008

New 3ds max Fundamental Training Videos by Ted Boardman

Ted Boardman has just launched the first modules of a new series of 3ds max 2008-2009 training videos. The first three volumes will get you started with a solid understanding of the concepts and workflow behind 3ds max to provide a solid foundation in 3ds max production. Learn to model a diner scene that emphasizes flexibility and efficiency, apply basic lighting and materials, create a camera, and then render the scene to complete a typical production workflow. The tutorials are designed to teach you not just how to push buttons in 3ds max, but provide you with an understanding of how things work to enhance the decision-making process in your own projects. This is an instructor lead training class that has been video recorded and indexed so you can watch a portion of the training or the entire session.
Volume 1 introduces you to the project and walks you through the 3ds max user interface to familiarize you with important 3ds max concepts and how to get the most out of the software.
Volume 2 covers 3ds max coordinate systems and scene setup techniques and teaches you basic modeling methods while creating a diner.
Volume 3 covers basic lighting of an outdoor scene, introduces you to materials and the material editor, and then has you place cameras and render a final scene.
Future training volumes will expand on the lessons presented here to create a complete exterior and interior diner scene to provide you will more in-depth understanding of the concepts and workflow of production for architects, background artists for games and film, and marketing firms. However, the fundamental techniques covered are important to anyone using 3ds max. The ultimate goal is not only to create a diner scene, but to learn to use the power inherent in 3ds max to enhance your productivity. Ted is an award-winning 3ds max trainer who has authored a dozen 3ds max and VIZ fundamental books and DVDs.
More information

Wednesday, August 13, 2008

New interior tutorial for mental ray

Here is a new mental ray tutorial supplied by the good people at www.cgarena.com to achieve photorealistic renders like the image down below

Free Image Hosting at www.ImageShack.us


to see the tutorial go over to this link for the video tutorial

http://www.cgarena.com/freestuff/tutorials/max/interiorlighting_video/

Tuesday, August 12, 2008



couple of our recent 3d architectural visualizations done for a college project in INDIA